Interactive Serious Games for Supporting Children with Autism
Digital and interactive technologies can provide new ways to support therapeutic and educational activities for children with developmental difficulties. For children with autism, carefully designed game-based exercises can make training more engaging, while also helping therapists observe motor performance, spatial coordination and task execution in a structured way.
This system was developed as a set of serious games based on Kinect technology, intended for practicing spatial coordination in children with autism. The games were designed to support the fine-tuning of motor skills and the improvement of basic cognitive task performance through different categories of interactive activities. A colorful and user-friendly interface made the system more approachable for children and suitable for guided use in therapeutic settings.
An important feature of the system was the possibility for therapists to monitor numerical scores and graphical representations of results. This enabled more objective tracking of performance and progress over time, supporting the use of digital tools as an additional resource in therapy and rehabilitation-oriented work with children.
Technology: Adobe Air platform, ActionScript language, additional Kinect libraries for Adobe Air (AIRKinect Extension – airkinect-2-coremssdk.ane), and Microsoft Kinect SDK (v1.8).

